Today I took the top off a scanner, so I could turn it upside down and scan the surface underneath it. I love the scale and level of detail scanners provide, I just wanted to be able to put bigger things on top of / underneath it. The next progression for this idea is to put moving stuff underneath it (ants, water, etc.), to see how the moving scanner head stretches and crushes certain elements within the scene. That’s if my scanner lasts, as it makes some odd noises whilst scanning upside down.
Here is the first half decent result. Notice the odd artifacts (lines about 1/8th of the way down…). I wish I could replicate this effect over the whole image. Note: there is a massive (1600px wide / 2mb+) version here, to try to show the detail better.